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	<title>Comments on: ActionScript 3.0: It is NOT hard to learn</title>
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	<link>http://brajeshwar.com/2007/actionscript-30-it-is-not-hard-to-learn/</link>
	<description>Brajeshwar believes in simplicity; pushes the envelop and envisions the betterment of usable and practical solutions.</description>
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	<item>
		<title>By: Himanshu vyas</title>
		<link>http://brajeshwar.com/2007/actionscript-30-it-is-not-hard-to-learn/#comment-24109</link>
		<dc:creator>Himanshu vyas</dc:creator>
		<pubDate>Mon, 10 Nov 2008 07:36:49 +0000</pubDate>
		<guid isPermaLink="false">http://www.brajeshwar.com/2007/actionscript-30-it-is-not-hard-to-learn/#comment-24109</guid>
		<description>I think If you already have some knowledge about previous versions of action script then you can easily understand action script 3.0. because this is full object oriented programming language and really hard to learn for novices. Class, package, event model, display list, xmlList are the topics that are not easy to understand at first time. Make understandable these thing you have to base knowledge of previous versions of action script. Actually Action Script 3.0&#039;s main focus is creating complex application in flash, for this you have to have good programming skills otherwise if you are flash website designer no need to learn complex action script 3.0 because action script 3.0 is really complex programming language and you can do most of the task in action script 2.0.</description>
		<content:encoded><![CDATA[<p>I think If you already have some knowledge about previous versions of action script then you can easily understand action script 3.0. because this is full object oriented programming language and really hard to learn for novices. Class, package, event model, display list, xmlList are the topics that are not easy to understand at first time. Make understandable these thing you have to base knowledge of previous versions of action script. Actually Action Script 3.0's main focus is creating complex application in flash, for this you have to have good programming skills otherwise if you are flash website designer no need to learn complex action script 3.0 because action script 3.0 is really complex programming language and you can do most of the task in action script 2.0.</p>
]]></content:encoded>
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	<item>
		<title>By: Himanshu vyas</title>
		<link>http://brajeshwar.com/2007/actionscript-30-it-is-not-hard-to-learn/#comment-29665</link>
		<dc:creator>Himanshu vyas</dc:creator>
		<pubDate>Mon, 10 Nov 2008 07:36:00 +0000</pubDate>
		<guid isPermaLink="false">http://www.brajeshwar.com/2007/actionscript-30-it-is-not-hard-to-learn/#comment-29665</guid>
		<description>I think If you already have some knowledge about previous versions of action script then you can easily understand action script 3.0. because this is full object oriented programming language and really hard to learn for novices. Class, package, event model, display list, xmlList are the topics that are not easy to understand at first time. Make understandable these thing you have to base knowledge of previous versions of action script. Actually Action Script 3.0&#039;s main focus is creating complex application in flash, for this you have to have good programming skills otherwise if you are flash website designer no need to learn complex action script 3.0 because action script 3.0 is really complex programming language and you can do most of the task in action script 2.0.</description>
		<content:encoded><![CDATA[<p>I think If you already have some knowledge about previous versions of action script then you can easily understand action script 3.0. because this is full object oriented programming language and really hard to learn for novices. Class, package, event model, display list, xmlList are the topics that are not easy to understand at first time. Make understandable these thing you have to base knowledge of previous versions of action script. Actually Action Script 3.0's main focus is creating complex application in flash, for this you have to have good programming skills otherwise if you are flash website designer no need to learn complex action script 3.0 because action script 3.0 is really complex programming language and you can do most of the task in action script 2.0.</p>
]]></content:encoded>
	</item>
	<item>
		<title>By: Brajeshwar</title>
		<link>http://brajeshwar.com/2007/actionscript-30-it-is-not-hard-to-learn/#comment-12976</link>
		<dc:creator>Brajeshwar</dc:creator>
		<pubDate>Sat, 22 Dec 2007 21:09:52 +0000</pubDate>
		<guid isPermaLink="false">http://www.brajeshwar.com/2007/actionscript-30-it-is-not-hard-to-learn/#comment-12976</guid>
		<description>Abdul made a very true and profound statement.</description>
		<content:encoded><![CDATA[<p>Abdul made a very true and profound statement.</p>
]]></content:encoded>
	</item>
	<item>
		<title>By: Brajeshwar</title>
		<link>http://brajeshwar.com/2007/actionscript-30-it-is-not-hard-to-learn/#comment-29664</link>
		<dc:creator>Brajeshwar</dc:creator>
		<pubDate>Sat, 22 Dec 2007 21:09:00 +0000</pubDate>
		<guid isPermaLink="false">http://www.brajeshwar.com/2007/actionscript-30-it-is-not-hard-to-learn/#comment-29664</guid>
		<description>Abdul made a very true and profound statement.</description>
		<content:encoded><![CDATA[<p>Abdul made a very true and profound statement.</p>
]]></content:encoded>
	</item>
	<item>
		<title>By: Abdul Qabiz</title>
		<link>http://brajeshwar.com/2007/actionscript-30-it-is-not-hard-to-learn/#comment-12971</link>
		<dc:creator>Abdul Qabiz</dc:creator>
		<pubDate>Sat, 22 Dec 2007 20:50:41 +0000</pubDate>
		<guid isPermaLink="false">http://www.brajeshwar.com/2007/actionscript-30-it-is-not-hard-to-learn/#comment-12971</guid>
		<description>@Chris: With ActionScript 3, things are changing... There was no other (official tool) to write Flash applications and no book has covered open-source tools (mtasc, haxe, swfmill, asdt etc) in detail... Most of books were focussed on Flash IDE..

With Flex, things have changed, Adobe has to come up different programming models hence a better (without timeline) way of doing things...

All ActionScript way was/is doable with Flash IDE but not many people did. I have worked one projects, where we had single-frame (just to include actionscript).. I had stopped pressing CTRL+ENTER long time back, thanks to FlashCommand and some tool I wrote, to automate the build process...more time went on VIM + Terminal (to kick scripts - ant or sh) :-)

Essential ActionScript 3.0 rocks, but Programming ActionScript 3.0 documentation by Adobe is also cool, very direct...

-abdul</description>
		<content:encoded><![CDATA[<p>@Chris: With ActionScript 3, things are changing... There was no other (official tool) to write Flash applications and no book has covered open-source tools (mtasc, haxe, swfmill, asdt etc) in detail... Most of books were focussed on Flash IDE..</p>
<p>With Flex, things have changed, Adobe has to come up different programming models hence a better (without timeline) way of doing things...</p>
<p>All ActionScript way was/is doable with Flash IDE but not many people did. I have worked one projects, where we had single-frame (just to include actionscript).. I had stopped pressing CTRL+ENTER long time back, thanks to FlashCommand and some tool I wrote, to automate the build process...more time went on VIM + Terminal (to kick scripts - ant or sh) <img src='http://brajeshwar.com/wp-includes/images/smilies/icon_smile.gif' alt=':-)' class='wp-smiley' /> </p>
<p>Essential ActionScript 3.0 rocks, but Programming ActionScript 3.0 documentation by Adobe is also cool, very direct...</p>
<p>-abdul</p>
]]></content:encoded>
	</item>
	<item>
		<title>By: Abdul Qabiz</title>
		<link>http://brajeshwar.com/2007/actionscript-30-it-is-not-hard-to-learn/#comment-29663</link>
		<dc:creator>Abdul Qabiz</dc:creator>
		<pubDate>Sat, 22 Dec 2007 20:50:00 +0000</pubDate>
		<guid isPermaLink="false">http://www.brajeshwar.com/2007/actionscript-30-it-is-not-hard-to-learn/#comment-29663</guid>
		<description>@Chris: With ActionScript 3, things are changing... There was no other (official tool) to write Flash applications and no book has covered open-source tools (mtasc, haxe, swfmill, asdt etc) in detail... Most of books were focussed on Flash IDE..

With Flex, things have changed, Adobe has to come up different programming models hence a better (without timeline) way of doing things...

All ActionScript way was/is doable with Flash IDE but not many people did. I have worked one projects, where we had single-frame (just to include actionscript).. I had stopped pressing CTRL+ENTER long time back, thanks to FlashCommand and some tool I wrote, to automate the build process...more time went on VIM + Terminal (to kick scripts - ant or sh) :-)

Essential ActionScript 3.0 rocks, but Programming ActionScript 3.0 documentation by Adobe is also cool, very direct...

-abdul</description>
		<content:encoded><![CDATA[<p>@Chris: With ActionScript 3, things are changing... There was no other (official tool) to write Flash applications and no book has covered open-source tools (mtasc, haxe, swfmill, asdt etc) in detail... Most of books were focussed on Flash IDE..</p>
<p>With Flex, things have changed, Adobe has to come up different programming models hence a better (without timeline) way of doing things...</p>
<p>All ActionScript way was/is doable with Flash IDE but not many people did. I have worked one projects, where we had single-frame (just to include actionscript).. I had stopped pressing CTRL+ENTER long time back, thanks to FlashCommand and some tool I wrote, to automate the build process...more time went on VIM + Terminal (to kick scripts - ant or sh) <img src='http://brajeshwar.com/wp-includes/images/smilies/icon_smile.gif' alt=':-)' class='wp-smiley' /> </p>
<p>Essential ActionScript 3.0 rocks, but Programming ActionScript 3.0 documentation by Adobe is also cool, very direct...</p>
<p>-abdul</p>
]]></content:encoded>
	</item>
	<item>
		<title>By: Chris</title>
		<link>http://brajeshwar.com/2007/actionscript-30-it-is-not-hard-to-learn/#comment-12911</link>
		<dc:creator>Chris</dc:creator>
		<pubDate>Sat, 22 Dec 2007 13:48:02 +0000</pubDate>
		<guid isPermaLink="false">http://www.brajeshwar.com/2007/actionscript-30-it-is-not-hard-to-learn/#comment-12911</guid>
		<description>My biggest complaint with Flash / actionscript books in general is that they try to teach logic on the time line, rather then with OOP. The results are we get people in to interview that are quite proud of what they&#039;ve done but their code is all over the place. And breaking somebody of a bad habit when the result still runs is near impossible. If somebody can&#039;t code a simple class during an interview....interview over. Next!</description>
		<content:encoded><![CDATA[<p>My biggest complaint with Flash / actionscript books in general is that they try to teach logic on the time line, rather then with OOP. The results are we get people in to interview that are quite proud of what they've done but their code is all over the place. And breaking somebody of a bad habit when the result still runs is near impossible. If somebody can't code a simple class during an interview....interview over. Next!</p>
]]></content:encoded>
	</item>
	<item>
		<title>By: Chris</title>
		<link>http://brajeshwar.com/2007/actionscript-30-it-is-not-hard-to-learn/#comment-29662</link>
		<dc:creator>Chris</dc:creator>
		<pubDate>Sat, 22 Dec 2007 13:48:00 +0000</pubDate>
		<guid isPermaLink="false">http://www.brajeshwar.com/2007/actionscript-30-it-is-not-hard-to-learn/#comment-29662</guid>
		<description>My biggest complaint with Flash / actionscript books in general is that they try to teach logic on the time line, rather then with OOP. The results are we get people in to interview that are quite proud of what they&#039;ve done but their code is all over the place. And breaking somebody of a bad habit when the result still runs is near impossible. If somebody can&#039;t code a simple class during an interview....interview over. Next!</description>
		<content:encoded><![CDATA[<p>My biggest complaint with Flash / actionscript books in general is that they try to teach logic on the time line, rather then with OOP. The results are we get people in to interview that are quite proud of what they've done but their code is all over the place. And breaking somebody of a bad habit when the result still runs is near impossible. If somebody can't code a simple class during an interview....interview over. Next!</p>
]]></content:encoded>
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