Wallpaper by Kevin Suttle
Recently, Adobe announced the availability of the beta version of their latest Flash Player. With it came the good news about the future of high quality video on the Internet – support for H.264 video, ACC Audio, et al. Of course, the superior quality that H.264 will bring is definitely going to be a key factor in the future. However, what tagged along with the good news were some caveats and strings that will make you to think and ponder upon what it will cost you.
Flash Media Server 2 introduces new scalable Edge-Origin servers, an optional, enterprise-ready architecture that simplifies load balancing, failover and clustering. Flash Media Server 2 video experiences take advantage of the new high-quality video codec in Flash Player 8, complete with automatic detection of the client’s bandwidth connection and capability to adjust the stream accordingly.
The title would have been much better if I can have a full sentence; “A Flashcom Application coded with OOP patterned to MVP, to detect user bandwidth and play specific FLV“.
We have recently been fascinated by a fad; “no hanging codes on frames”. You can remember the old days of Flash 5 when there was no option but to write piggy-bag codes on Buttons and MovieClips. But hey, there was Flem (by Branden Hall), which helped you write codes pretty much on the frames and not really on top of the MovieClips. But then as Flash/ActionScript evolved into a more matured form, things have taken shape in a much better way.