3D, enhanced 2D and gaming takes center-stage in Flash Player 11 and AIR 3

Adobe announces the immediate availability of Adobe Flash Player 11 and Adobe AIR 3. This release pushes the boundaries of what’s possible on the web, and helps customers deliver innovative games, data-driven and rich media apps consistently across multiple devices and platforms including Android, iOS, BlackBerry Tablet, Smart TVs, Internet-connected Blu-Ray players and set-top boxes, Windows, Mac and Linux.

As the game console for the web, Flash Player 11 and AIR 3 allow game publishers to instantly deliver console-quality, immersive games; with new 3D and enhanced 2D support, game publishers and developers can more easily monetize their content by delivering engaging 3D games to desktops and TVs, as well as greatly improving 2D game performance. Dozens of new features in Flash Player 11 and AIR 3 allow developers to deliver a new class of gaming and rich media application experiences, as well as sophisticated, data-driven content with back-end systems integration across devices, including the iPhone and iPad via AIR. Media companies can take advantage of new features to seamlessly deliver protected feature-length, cinema-quality HD video through the web, in apps, and complete with surround sound for connected TVs.

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Will love-hate relationship continue with Flash 11?

The love-hate relationship that millions of computer geeks around the world have with Flash is about to change. Flash Player has gotten a makeover and released its version 11. The widely-used browser plug-in from Adobe got an overhaul, undoubtedly due to threats to its monopoly from rapidly-growing web standards competitors like HTML5, Silverlight and Java FX. Web standards coming to market is the only threat to Flash’s supremacy though, Adobe’s brainchild has also been locked out of iOS devices and has only a small foothold with Android.

With this new release of Flash Adobe seems to be forgetting the iOS lockout and other cellphone and tablet platforms, and instead is targeting high-end technology — specifically within gaming, high-end video, in-house application building and the growing 64-bit world.

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Adobe releases Flash Player 10

Flash Player

Adobe Flash Player 10 is available for download from Adobe Labs. Code-named Astro, the latest Flash Player is available not just for the MACs but also for the PCs and the Linux users. The general public can now beta test Flash Player 10 and file in their bug reports.

The latest drop includes some of the highly anticipated and requested Features;

3D Effects — Easily transform and animate any display object through 3D space while retaining full interactivity. Fast, lightweight, and native 3D effects make motion that was previously reserved for expert users available to everyone. Now, you would be able to easily move DisplayObjects in 3D with Actionscript.

Custom Filters and Effects — Create your own portable filters, blend modes, and fills using Adobe Pixel Bender, the same technology used for many After Effects CS3 filters. Shaders in Flash Player are about 1KB and can be scripted and animated at runtime.

Advanced Text Layout — Fully supported Bi-Directional Text Support. A new, highly flexible text layout engine, co-existing with TextField, enables innovation in creating new text controls by providing low-level access to text offering right-to-left and vertical text layout, plus support for typographic elements like ligatures.

Enhanced Drawing API — Runtime drawing is easier and more powerful with re-styleable properties, 3D APIs, and a new way of drawing sophisticated shapes without having to code them line by line.

Visual Performance Improvements — Applications and videos will run smoother and faster with expanded use of hardware acceleration. By moving several visual processing tasks to the video card, the CPU is free to do more.

Dynamic sound generation — Dynamic sound generation extends the Sound class to play back dynamically created audio content through the use of an event listener on the Sound object. Tinic Uro have more details on this — Part 1, Part 2 and Part 3.

File Reference runtime access — Files can be accessed as a byteArray or text using a convenient API in ActionScript without round-tripping to the server. You no longer have to know a server language or have access to a server to load or save files at runtime.

GPU Compositing — Hardware compositing takes advantage of the tremendous memory bandwidth and computational horsepower of the GPU, reducing the load on the CPU, and can provide a performance boost to many graphically intense applications, resulting in more fluid, realistic and responsive user experiences.

GPU Blitting — Paint SWFs into the browser using your video card by choosing this new HTML parameter. Your content can run faster and give you the freedom to do more. Developers can enable or disable GPU surfacing to perform hardware blitting for each SWF within a web page without having to recompile the SWF.

Download, discuss with the community or read the FAQ about “Astro” Flash Player 10.

Note: Remember to un-install your current Flash Player and install the new Flash Player 10.


James Whittaker‘s FreshAIRApps is not just a website that showcase some of the best and popular Adobe AIR Applications but also provides the community with AIR updates, tutorials and other resources.

The Showcase is the main attraction at FreshAIRApps. It gives a review of an AIR app and allows users to provide opinions in the comments and rate the apps. Users/Visitors can also submit an AIR app for reviewing.

FreshAIRApps is perhaps the first of its kind to concentrate totally on Adobe AIR. It might just prove to be a great resource site for the Adobe AIR developer and designer community.

Adobe opens Bug-Database to public

Saw this off Colin’s blog — Public bug database for flash player.

Adobe got a sparkling new public place to report and track bug-database for Adobe Softwares and Technologies. In Colin’s own words,

Beyond its usefulness as a feedback channel for developers, the bugbase should be a nice resource for checking on known issues and their workarounds. The system also gives participants the option to voice support for fixes to existing bugs, which will help Adobe prioritize their engineering efforts based on community feedback.